During the Second American Civil War, rookie photojournalist Matty Roth gets himself embedded in the conflict's infamous no-man's-land: Manhattan Island aka the DMZ.
In the near future, America's worst nightmare has come true. With military adventurism overseas bogging down the Army and National Guard, the U.S. government mistakenly neglects the very real threat of anti-establishment militias scattered across the 50 states. Like a sleeping giant, Middle America rises up and violently pushes its way to the east coast, coming to a standstill at the line in the sand - Manhattan or, as the world now knows it, the DMZ.
DMZ Book One
Matty Roth, a naive young man and aspiring photojournalist, lands a dream gig following a veteran war journalist into the heart of the DMZ. Things soon go terribly wrong, and he finds himself lost and alone in a world he's only seen on television. There, he is faced with a choice: try to find a way off the island, or make his career with an assignment most journalists would kill for. But can he survive in a war zone long enough to report the truth?
2006 - DMZ: On the Ground (ISBN 1-4012-1062-7)
2007 - DMZ: Body of a Journalist (ISBN 1-4012-1247-6)
2014 - DMZ Deluxe Vol 1 (ISBN 1-4012-4300-2)
2016 - DMZ Book One (ISBN 1-4012-6135-3)
DMZ Book Two
Matty Roth heads undercover to infiltrate a terrorist cell, lands an interview for Liberty News with an enlisted U.S. solider who's found guilty of a massacre within the DMZ, and turns his attention to several locals: a guerilla artist, a former ally who's now worse off than a homeless person, and the powerful head of an organization within the DMZ.
2007 - DMZ: Public Works (ISBN 1-4012-1476-2)
2008 - Friendly Fire (ISBN 1-4012-1662-5)
2008 - The Hidden War (ISBN 1-4012-1833-4)
2014 - DMZ Deluxe Vol 2 (ISBN 1-4012-4765-2)
2016 - DMZ Book Two (ISBN 1-4012-6357-7)
DMZ Book Three
A new leader rises in the DMZ - but what will that mean for Matty Roth, the journalist who calls the zone home? After a near-tragic misadventure in Staten Island, Matty returns to find Parco Delgado in office as provisional governor of New York. Matty's first task under the Delgado regime? Tracking down the source of one of the DMZ's greatest urban legends.
2009 - DMZ: Blood in the Game (ISBN 1-4012-2130-0)
2009 - DMZ: War Powers (ISBN 1-4012-2430-X)
2010 - DMZ: Hearts and Minds (ISBN 1-4012-2726-0)
2015 - DMZ Deluxe Vol 3 (ISBN 1-4012-5000-9)
2016 - DMZ Book Three
DMZ Book Four
Instead embracing a once-in-a-lifetime opportunity to document the city under siege with a classic journalist’s objectivity, Matty Roth has allowed himself to blur the lines to the point of no return, to fall in with politicians and opportunists, warlords and mercenaries. Having helped secure an election and fund an army, he commits perhaps the worst offense to date: trafficking in WMD on behalf of the newly elected Delgado regime.
2011 - DMZ: M.I.A. (ISBN 1-4012-2996-4)
2011 - DMZ: Collective Punishment (ISBN 1-4012-3150-0)
2015 - DMZ Deluxe Vol 4 (collects #45–5ISBN 1-4012-5411-X)
2017 - DMZ Book Four
DMZ Book Five
In the concluding volume, embedded journalist Matty Roth watches as the Free States of America and the US wage civil war on the island of Manhattan--also known as the DMZ--with all his allegiances wiped away. As Matty covers the battles on the ground, old allies and enemies resurface and Matty must prove that after all he's been through that he is a changed man. Will the choices he makes reflect this? And how will New York City look after it's all said and done?
2012 - DMZ: Free States Rising (ISBN 1-4012-3389-9)
2012 - DMZ: The Five Nations of New York (ISBN 1-4012-3479-8)
2015 - DMZ Deluxe Vol 5 (ISBN 1-4012-5843-3)
2017 - DMZ Book Five
DMZ was created by Brian Wood and artist Riccardo Burchielli, with additional work by JP Leon, Jeromy Cox, Danijel Zezelj, Nathan Fox, and others. The series ran from 2005 to 2012 and is published by DC Comics/Vertigo. It is a multiple New York Times Bestselling series and has been published in over ten languages.
It stands as one of the longest running Vertigo series to date, and one of its most critically-acclaimed.
It is currently being developed for television by David Heyman / Warner Brothers.